How can I scale my dev team in under 3 months without wasting time and money?
The drama: Too much time spent managing multiple freelancers, and no smooth way to scale.
Six vetted devs in under two weeks. Sixteen within a year.
The most expensive engineer on your team is the one you haven't hired yet. We started TopDevCrew to fix that.
Victor Suarez spent his career on the engineering side: as a CTO and as the person who builds the team when the roadmap outgrows it. He saw the same pattern again and again. A company raises money or wins a big customer, opens three senior roles, and waits a quarter while the roadmap slips.
Before TopDevCrew, he built distributed teams for product companies: Weecover went from 6 developers in under two weeks to 16 within a year, and All in Biking got a squad of 10 in under two months. In 2025 he started TopDevCrew in Miami to give US software teams the same thing: senior developers in days, not months.
Same working hours as US Eastern time, so standups, pairing and incident calls happen live. Strong engineering communities, experience with US products, and a cost that lets you add senior people instead of choosing between them.
Before TopDevCrew, Victor Suarez built and ran dev teams for product companies. Same playbook, now for US teams.
The drama: Too much time spent managing multiple freelancers, and no smooth way to scale.
Six vetted devs in under two weeks. Sixteen within a year.
The drama: The dev team had to scale fast to build and iterate the product.
A squad of ten developers in under two months. Features shipping faster, headcount still lean.
The drama: The tech roadmap was blocked by a lack of internal capacity.
Five major projects delivered and three new stores launched, while the in-house team stayed on strategy.
Tell us what you're building, your stack and when you need people. Three matched profiles within 48 hours, and a straight answer on whether we're the right fit.