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TopDevCrew vs hiring in-house

Hiring in-house is the right long-term move for core roles. It's also slow and expensive. Here's the honest math.

CriteriaIn-house hiringTopDevCrew
Time to first day~49 days to an accepted offer, plus ~2 weeks' noticeProfiles in 48 hours; start in 1–2 weeks
Monthly cost, senior$16,600 to $22,000 loaded (East Coast)$6,900 all-in, flat
Upfront costRecruiter fee of 15–25% of salaryNone
If it doesn't work outSeverance, re-hire, another two monthsFree replacement within 90 days
Scaling downLayoffs30 days' notice

Typical figures; sources listed on the compare page. The TopDevCrew price is flat per developer.

Where in-house wins

  • Roles you'll need for 3+ years, like a staff engineer or team lead
  • People who need to be in the office
  • Work that requires US citizenship or clearance

The costs that don't show on the offer letter

  • Payroll taxes, health insurance, 401(k) match and equity add about 28% on top of salary (BLS employer cost data)
  • A recruiter fee of 15–25% of first-year salary
  • Your team's interview hours: often 20+ hours per hire
  • Two months of roadmap that waits

A common middle path

  • Add senior developers with us now to ship the roadmap
  • Keep recruiting for the core role at your own pace
  • If one of ours becomes core, hire them directly with the buyout
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Skip the sales rep. Talk to the CEO.

Tell us what you're building, your stack and when you need people. Three matched profiles within 48 hours, and a straight answer on whether we're the right fit.